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One Step Forward, Two Steps Back

This past week, Ding! Games has had a solid step forward, and two good steps back. So the biggest news that I have since my last post is that we’ve brought two more people into Ding! Games. The first...

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From the ground up

It takes a lot of work to make a game look good. Even games with minimalist pixel graphics. Good ones, make sure that every pixel has a purpose. There has to be a reason for this object or this sign or...

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